Advanced Folder Structure
Examples of an advanced folder structure to use on Halo Infinite Forge maps.
The folder structure doesn't have to be overly complicated to work efficiently. Below are some examples of advanced folder structures that experienced forgers have come up with, and are tuned to work for all object groups in a Forge map. An advanced folder structure is useful for categorizing every object type efficiently and semantically. Takes a bit longer to set up and takes up more budget, but is much more useful on larger projects or feature-rich maps.
Advantages
The advantages to having an advanced folder structure are:
All object types have a descriptive folder allocated for them
Selecting or hiding specific groups of objects is easy and streamlined
You are more willing to folderize objects correctly, when a good folder structure is set up
Disadvantages
The disadvantages to having an advanced folder structure are:
More budget usage as every folder takes up Forge Simulation memory. This only becomes an issue on maps with the Forge Simulation memory almost at 100% when attempting to re-do the folder structure
Some forgers may find it too intimidating to use
Examples
Examples of advanced folder structures used by experienced forgers:
Okom1
MikRips
nkdape
Contributors
Okom MikRips nkdape
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