Event called when an Object is removed from a socket
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
N/A
Socket
Object
Which socket an object was removed from.
Player
Player who removed an object from the socket.
Object that was removed from the socket.
Contributors
AddiCt3d 2CHa0s
Last updated 10 months ago