Event called when an Object is removed from a socket
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
N/A
Socket
Object
Which socket an object was removed from.
Player
Player who removed an object from the socket.
Object that was removed from the socket.
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago