> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/events-ai/on-squad-arrived-at-specific-zone.md).

# On Squad Arrived At Specific Zone

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-689ae9c5622128361bc3a68781ae211e8add3c61%2Fon-squad-arrived-at-specific-zone.png?alt=media)

## Description

Event called when any Squad assigned to the Move Zone finishes moving to it

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input     | Type      | Required | Description                                       |
| --------- | --------- | -------- | ------------------------------------------------- |
| Move Zone | Move Zone | Yes      | Which Move Zone is monitored for Squads arriving. |

## Outputs

| Output | Type  | Description                          |
| ------ | ----- | ------------------------------------ |
| Squad  | Squad | Which Squad has arrived at the zone. |

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**Contributors**

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