> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/traits-player/apply-player-trait-set.md).

# Apply Player Trait Set

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-cba0bd6d9f85b501af37da1618b90074c9a1e446%2Fapply-player-trait-set.png?alt=media)

## Description

Applies the Trait Set with the matching Identifier to the Player. Optionally Apply Immediately or wait for the next respawn to take effect.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

## Inputs

| Input             | Type    | Required | Description                                                  |
| ----------------- | ------- | -------- | ------------------------------------------------------------ |
| Identifier        | String  | Yes      | Which Trait Set to apply.                                    |
| Player            | Player  | Yes      | Which player to apply trait set to.                          |
| Apply Immediately | Boolean | Yes      | Set to TRUE to apply immediately, FALSE to apply on respawn. |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| (none) |      |             |

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**Contributors**

AddiCt3d 2CHa0s
