On Oddball Spawned

Description

Event called whenever the Oddball has spawned. This occurs after the incoming state completes.

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Oddball Object

Object

The oddball that has spawned.

Contributors

AddiCt3d 2CHa0s

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