On Oddball Spawned

Description
Event called whenever the Oddball has spawned. This occurs after the incoming state completes.
Node Type
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Oddball Object
Object
The oddball that has spawned.
Contributors
AddiCt3d 2CHa0s
Last updated