Event called whenever a player carrying the Flag has dropped the Flag. Event also fires whenever a player carrying the Flag has been killed.
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
N/A
Player
Object
Which player just dropped the flag.
Flag
Flag that was dropped.
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago