On Oddball Score Tick
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Event called every interval after the Oddball object is picked up and the Player scores a point. The interval is in seconds. This node only works in Oddball game modes.
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
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Player
Object
Which player is currently holding the Oddball.
Controlling Team
Team
Which team the Oddball carrier is on.
Oddball Object
Object
The oddball that is scoring.
Contributors
AddiCt3d 2CHa0s
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