# On Oddball Score Tick

![](/files/wr5k1YVEf4E25kzZSAXd)

## Description

Event called every interval after the Oddball object is picked up and the Player scores a point. The interval is in seconds. This node only works in Oddball game modes.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output           | Type   | Description                                    |
| ---------------- | ------ | ---------------------------------------------- |
| Player           | Object | Which player is currently holding the Oddball. |
| Controlling Team | Team   | Which team the Oddball carrier is on.          |
| Oddball Object   | Object | The oddball that is scoring.                   |

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**Contributors**

AddiCt3d 2CHa0s


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