On Flag Carrier Spotted

Description

Event called whenever a player carrying the Flag has been spotted. This event only fires in modes that allow hiding and spotting of the Flag Carrier.

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Spotted Player

Object

Which player carrying the flag was spotted.

Spotting Player

Object

Which player spotted the flag carrier.

Flag

Object

Flag player is holding when they were spotted.

Contributors

AddiCt3d 2CHa0s

Last updated