On Flag Carrier Spotted

Description
Event called whenever a player carrying the Flag has been spotted. This event only fires in modes that allow hiding and spotting of the Flag Carrier.
Node Type
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Spotted Player
Object
Which player carrying the flag was spotted.
Spotting Player
Object
Which player spotted the flag carrier.
Flag
Object
Flag player is holding when they were spotted.
Contributors
AddiCt3d 2CHa0s
Last updated