# On Capture Zone Neutralize Start

![](/files/XIi9y4o1CoIh1Z5KAOnY)

## Description

Event called whenever Control Decay begins for the *Controlling Team* that owns any Zone. Overlaps with **On Zone Score End** if the Logic Template prevents scoring.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output           | Type   | Description                            |
| ---------------- | ------ | -------------------------------------- |
| Controlling Team | Team   | The team that currently owns the zone. |
| Capturable Zone  | Object | The zone that is being neutralized.    |

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**Contributors**

AddiCt3d 2CHa0s


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