# On Flag Carrier Killed

![](/files/StOAGOFk5HFWOQEjtruU)

## Description

Event called whenever a player carrying the Flag has been killed

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output        | Type   | Description                                    |
| ------------- | ------ | ---------------------------------------------- |
| Killed Player | Object | Which player carrying the flag was killed.     |
| Killing Unit  | Object | Which unit killed the flag carrier.            |
| Flag          | Object | Flag player was holding when they were killed. |

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**Contributors**

AddiCt3d 2CHa0s


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