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# On Extraction Zone Arming Interrupted

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-8a383694941699d9427c48cfb3732db67de31841%2Fon-extraction-zone-arming-interrupted.png?alt=media)

## Description

Event called whenever any *Extraction Zone* arming is interrupted

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output          | Type   | Description                                            |
| --------------- | ------ | ------------------------------------------------------ |
| Player          | Object | Which player interruped arming of the Extraction Zone. |
| Extraction Zone | Object | Which zone's arming was just interrupted.              |

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**Contributors**

AddiCt3d 2CHa0s
