Event called whenever a player carrying the Oddball has picked up the Oddball. Event also fires whenever a player is given the Oddball.
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
N/A
Player
Object
Which player was just picked up the oddball.
Oddball Object
The oddball that was picked up.
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago