On Flag Incoming

Description
Event called whenever the Flag enters an Incoming state. Does not fire if the Incoming state is disabled.
Node Type
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Incoming Time
Number
How many seconds before flag will spawn.
Flag
Object
Flag that will spawn.
Contributors
AddiCt3d 2CHa0s
Last updated