On Flag Incoming

Description

Event called whenever the Flag enters an Incoming state. Does not fire if the Incoming state is disabled.

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Incoming Time

Number

How many seconds before flag will spawn.

Flag

Object

Flag that will spawn.

Contributors

AddiCt3d 2CHa0s

Last updated