> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/events-modes/on-capture-zone-capture-secured.md).

# On Capture Zone Capture Secured

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-3d8cf1f90481c7a37341a909e225e2523c8fd1c8%2Fon-capture-zone-capture-secured.png?alt=media)

## Description

Event called whenever any *Capturable Zone*'s capture progress is reduced to 0 by the *Controlling Team*. In other words, this event fires when the team that owns the zone successfully resets an attacker's capture progress.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output           | Type   | Description                                        |
| ---------------- | ------ | -------------------------------------------------- |
| Controlling Team | Team   | Team that owns the zone.                           |
| Capture Team     | Team   | The team whose capture attempt progress was reset. |
| Capturable Zone  | Object | The zone that was just secured.                    |

\
\
**Contributors**

AddiCt3d 2CHa0s
