On Flag Picked Up

Description

Event called whenever a player carrying the Flag has picked up the Flag. Event also fires whenever a player is given the Flag.

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Player

Object

Which player has picked up the flag.

Flag

Object

The flag that was picked up.

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Contributors

AddiCt3d 2CHa0s

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