Event called whenever a player carrying the Flag has picked up the Flag. Event also fires whenever a player is given the Flag.
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
N/A
Player
Object
Which player has picked up the flag.
Flag
The flag that was picked up.
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Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago