Event called whenever any Capturable Zone expires and despawns. Does not fire if the Lifetime Timer is set to 0.
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
N/A
Capturable Zone
Object
The zone who's lifetime has just expired.
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago