On Capture Zone Entered

Description

Event called whenever a player enters any Capturable Zone's boundary. Behaves like an Area Monitor, but only tracks players and players in vehicles.

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Player

Object

Player who has entered the zone.

Capturable Zone

Object

The zone a player has just entered.

Contributors

AddiCt3d 2CHa0s

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