On Capture Zone Entered

Description
Event called whenever a player enters any Capturable Zone's boundary. Behaves like an Area Monitor, but only tracks players and players in vehicles.
Node Type
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Player
Object
Player who has entered the zone.
Capturable Zone
Object
The zone a player has just entered.
Contributors
AddiCt3d 2CHa0s
Last updated