# Wave Options

![](/files/xnZh9xiIUiDOnHVDJqnX)

## Description

Options that control a wave's messaging, whether it waits for room in the AI budget or attempts a partial spawn, and the wave's Extermination Percentage - the percentage of units that need to be killed before the wave ends.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input                    | Type    | Required | Description                                                                                                            |
| ------------------------ | ------- | -------- | ---------------------------------------------------------------------------------------------------------------------- |
| Incoming Messaging       | Boolean | Yes      | Whether Incoming Message plays when Wave starts spawning in.                                                           |
| Outgoing Messaging       | Boolean | Yes      | Whether Message plays when Wave is cleared.                                                                            |
| Delay Spawn Until Budget | Boolean | Yes      | If TRUE, wave will not spawn until all AI in the Wave can spawn. If FALSE, will spawn as many AI as the budget allows. |
| Extermination Percentage | Number  | Yes      | How many AI in the Wave must be killed before the next Wave will spawn.                                                |

## Outputs

| Output       | Type         | Description                                             |
| ------------ | ------------ | ------------------------------------------------------- |
| Wave Options | Wave Options | Outputs all Wave Options that are chosen in the inputs. |

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**Contributors**

AddiCt3d 2CHa0s


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