Event called when an Object is planted into a socket
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
N/A
Socket
Object
Which socket an object was planted at.
Player
Player who planted an object at the socket.
Object that was planted at the socket.
Contributors
AddiCt3d 2CHa0s
Last updated 10 months ago