On Generic Flag Spawned

Description
Event called whenever the Generic Flag has been spawned. This occurs after the incoming state completes.
Node Type
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Inputs
Input
Type
Required
Description
Generic Flag Spawn
Generic Flag Spawn
Yes
Which object to listen when it's flag spawns.
Outputs
Output
Type
Description
Flag
Object
That flag that spawned.
Contributors
AddiCt3d 2CHa0s
Last updated