On Generic Flag Dropped

Description

Event called whenever a player carrying the Generic Flag has dropped the Generic Flag. Event also fires whenever a player carrying the Generic Flag has been killed.

Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

Inputs

Input
Type
Required
Description

Generic Flag Spawn

Generic Flag Spawn

Yes

Which object to listen when it's flag is dropped.

Outputs

Output
Type
Description

Player

Object

Which player dropped the flag.

Flag

Object

That flag that was being carried.

Contributors

AddiCt3d 2CHa0s

Last updated