On Generic Zone State Changed

Description
Event called whenever the Generic Zone enters a new Control State
Node Type
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Inputs
Input
Type
Required
Description
Generic Zone
Generic Zone
Yes
Which zone to listen to this event for.
Outputs
Output
Type
Description
Previous Control State
Control State
The zone's Control State before the change.
Current Control State
Control State
The zone's current Control State
Contributors
AddiCt3d 2CHa0s
Last updated