> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/events-generic-objectives/on-shrinking-zone-tick.md).

# On Shrinking Zone Tick

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-8f682d8d0b21bf8c3af2afe002760e2c49b5664b%2Fon-shrinking-zone-tick.png?alt=media)

## Description

Event called whenever players take damage from the *Shrinking Zone*

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output         | Type        | Description                                      |
| -------------- | ----------- | ------------------------------------------------ |
| Shrinking Zone | Object      | Which zone is currently damaging a player.       |
| Players        | Object List | List of players who are currently being damaged. |

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**Contributors**

AddiCt3d 2CHa0s
