# On Generic Zone Capture Complete

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-06c5e0f96cb587dcc5c975e4b9cb4d7bf60b0e15%2Fon-generic-zone-capture-complete.png?alt=media)

## Description

Event called whenever the *Generic Zone* is cussessfully captured and a new *Controlling Team* is set.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input        | Type         | Required | Description                             |
| ------------ | ------------ | -------- | --------------------------------------- |
| Generic Zone | Generic Zone | Yes      | Which zone to listen to this event for. |

## Outputs

| Output               | Type        | Description                                  |
| -------------------- | ----------- | -------------------------------------------- |
| New Controlling Team | Team        | Which team now controls the zone on capture. |
| Contributing Players | Object List | All players that helped capture the zone.    |

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**Contributors**

AddiCt3d 2CHa0s
