On Shrinking Zone Stop

Description
Event called when the Shrinking Zone stops its shrinking sequence. This is triggered every time the zone stops shrinking.
Node Type
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Shrinking Zone
Object
Which zone has stopped shrinking.
Contributors
AddiCt3d 2CHa0s
Last updated