TSG Forge Wiki
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TSG Forge Wiki
  • Welcome
  • Forge
    • Forge Basics and UI
    • Layout
    • Spawning
    • Gameplay
    • Modes
    • Nav Mesh
    • Lighting
    • Standards
  • Scripting
    • Scripting Basics and UI
    • Nodes
    • Node Terminology
    • Node Data
    • Scriptable Objects
  • UGC
    • Metadata and File Management
    • Content Browser
    • Multiplayer
    • Theater
  • Guides and Knowledge
    • Forge Know-how
      • Forge Tips and Tricks
      • Forge Bugs
        • 0.7 Degree Rotation Bug
        • Incorrect Object Visual Model Scaling Bug
        • Static Universal Blockers Have Inconsistent Collision With Gamemode Objects
        • Interaction With Small Objects That Have a Complex Collision Mesh Causes Performance Loss
        • Broken Precision Movement
        • Welded Prefab Bugs
      • Forge Exploits
      • Forge Misc
    • Scripting Know-how
    • UGC Know-how
  • Community
    • Content
    • The Scripter's Guild
    • Contributing to TSG Forge Wiki
  • External Tools
    • Blender2Forge Printer (B2FP)
    • InfiniteMITM
    • InfiniteUGCTool
    • Infinite Runtime Tag Viewer
  • Legacy Halo
    • READ ME!
    • Halo 5
    • Halo 4
    • Halo Reach
    • Halo 3
    • Halo 2: Anniversary
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Forge Bugs

Bugs that the Halo community has discovered in Halo Infinite's Forge tool.

0.7 Degree Rotation Bugchevron-rightIncorrect Object Visual Model Scaling Bugchevron-rightStatic Universal Blockers Have Inconsistent Collision With Gamemode Objectschevron-rightInteraction With Small Objects That Have a Complex Collision Mesh Causes Performance Losschevron-rightBroken Precision Movementchevron-rightWelded Prefab Bugschevron-right
PreviousMitigating Z-Fighting With Objectschevron-leftNext0.7 Degree Rotation Bugchevron-right

Last updated 9 months ago