Negate Line Of Sight To Player Visibility

Description

Sets whether Nav Marker becomes visible when a player passes the Line of Sight to Player filter or it becomes visible when the player fails that filter.

Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

Inputs

Input
Type
Required
Description

Nav Marker

Nav Marker

Yes

Which nav marker is affected by this node.

Negate

Boolean

Yes

This filter's Set node must active for negate to work. If true, filter works when the opposite of it's defined occurs. If false, filter works as defined.

Outputs

Output
Type
Description

(none)

Contributors

AddiCt3d 2CHa0s

Last updated