# Was With Specific Weapon

![](/files/CN9WJHX4nJusq3M8MsG4)

## Description

Queries a *DeathContext* from the **On Player Killed** or **On AI Unit Killed** event. Returns true if the killing blow came from the Weapon instance..

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input         | Type          | Required | Description                                                    |
| ------------- | ------------- | -------- | -------------------------------------------------------------- |
| Death Context | Death Context | True     | Which Death Context to check if kill was with specific weapon. |
| Weapon        | Object        | True     | Which weapon to check if kill was made from it.                |

## Outputs

| Output                   | Type    | Description                                                 |
| ------------------------ | ------- | ----------------------------------------------------------- |
| Was With Specific Weapon | Boolean | TRUE if weapon that made the kill is the same weapon given. |

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**Contributors**

AddiCt3d 2CHa0s


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