Queries a DeathContext from the On Player Killed or On AI Unit Killed event. Returns true if the killing blow came from a matching Weapon Type.
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Death Context
True
Which Death Context to check if kill was with given Weapon Type.
Weapon Type
Which Weapon Type to check against, if kill was made by it.
Was With Weapon Type
Boolean
TRUE if unit was killed with same Weapon Type as given.
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago