# Was Assisted Kill

![](/files/nCEWA4fMDRu5OCp7AIfK)

## Description

Queries a *DeathContext* from the **On Player Killed** or **On AI Unit Killed** event. Returns true if other players assisted in the kill.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input         | Type          | Required | Description                                         |
| ------------- | ------------- | -------- | --------------------------------------------------- |
| Death Context | Death Context | True     | Which Death Context to check if kill was an assist. |

## Outputs

| Output            | Type        | Description                                                       |
| ----------------- | ----------- | ----------------------------------------------------------------- |
| Was Assisted Kill | Boolean     | TRUE if another Unit also did damage to the Unit that was killed. |
| Assisting Players | Object List | If kill was assisted, list of assisting Units outputs here.       |

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**Contributors**

AddiCt3d 2CHa0s


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