Queries a DeathContext from the On Player Killed or On AI Unit Killed event. Returns true if the killing blow came from a melee damage source.
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Death Context
True
Which Death Context to check if kill was a melee.
Was Melee Kill
Boolean
TRUE if kill was caused by a melee attack.
Was Backsmack
True if kill was an assassination.
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Last updated 9 months ago