Queries a DeathContext from the On Player Killed or On AI Unit Killed event. Returns true if the killing blow came from a matching Grenade Type.
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Death Context
True
Which Death Context to check if grenade type on.
Grenade Type
Which grenade type to check against, if it was this type that made the kill.
Was With Grenade Type
Boolean
TRUE if Grenade Type that made the kill matches the given Grenade Type.
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago