On Player Joined

Description
Event called when a player has joined and is acive in the game. Joined In Progress will be true if the match had already started when the player joined.
Node Type
Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
Outputs
Output
Type
Description
Player
Object
The player who has joined the game.
Joined In Progress
Boolean
TRUE if player joins when the game has already started.
Contributors
AddiCt3d 2CHa0s
Last updated