On Player Joined

Description

Event called when a player has joined and is acive in the game. Joined In Progress will be true if the match had already started when the player joined.

Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

Outputs

Output
Type
Description

Player

Object

The player who has joined the game.

Joined In Progress

Boolean

TRUE if player joins when the game has already started.

Contributors

AddiCt3d 2CHa0s

Last updated