> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/traits/declare-trait-set.md).

# Declare Trait Set

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-983179b553fb7f9d1060699e67e92f9770f4bd22%2Fdeclare-trait-set.png?alt=media)

## Description

Creates a named collection of Unit Traits at global scope as soon as the node graph script runs. Trait Sets cannot be modified after creation. Apply the set to units using nodes like Apply Trait Set.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function when the game loads.

## Inputs

| Input      | Type       | Required | Description                                |
| ---------- | ---------- | -------- | ------------------------------------------ |
| Identifier | String     | Yes      | Custom name of this variable.              |
| Trait      | Trait      | No       | A trait to be added to this trait set.     |
| Trait      | Trait      | No       | A trait to be added to this trait set.     |
| Trait List | Trait List | No       | A list of Traits to add to this trait set. |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| (none) |      |             |

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**Contributors**

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