# Declare Trait Set

![](/files/YGLVpOfxWuKgF3jIX43p)

## Description

Creates a named collection of Unit Traits at global scope as soon as the node graph script runs. Trait Sets cannot be modified after creation. Apply the set to units using nodes like Apply Trait Set.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function when the game loads.

## Inputs

| Input      | Type       | Required | Description                                |
| ---------- | ---------- | -------- | ------------------------------------------ |
| Identifier | String     | Yes      | Custom name of this variable.              |
| Trait      | Trait      | No       | A trait to be added to this trait set.     |
| Trait      | Trait      | No       | A trait to be added to this trait set.     |
| Trait List | Trait List | No       | A list of Traits to add to this trait set. |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| (none) |      |             |

\
\
**Contributors**

AddiCt3d 2CHa0s


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://wiki.thescriptersguild.com/scripting/nodes/traits/declare-trait-set.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
