# On Vehicle Overturned

![](/files/s8qm7SrgxvNN1LJVkQwc)

## Description

Event called when a vehicle flips and evicts a unit from a seat. Event is called once for each evicted unit.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input  | Type | Required | Description |
| ------ | ---- | -------- | ----------- |
| (none) | N/A  | N/A      |             |

## Outputs

| Output       | Type   | Description                              |
| ------------ | ------ | ---------------------------------------- |
| Evicted Unit | Object | Which unit was evicted from the vehicle. |
| Vehicle      | Object | Which vehicle overturned.                |

\
\
**Contributors**

AddiCt3d 2CHa0s


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://wiki.thescriptersguild.com/scripting/nodes/events/on-vehicle-overturned.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
