> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/events/on-object-entered-area.md).

# On Object Entered Area

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-a0140f2f31beb5d2671f538a733378215012d4e5%2Fon-object-entered-area.png?alt=media)

## Description

Event called when an object enters the Area Monitor's boundary. Returns which object has entered the boundary.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input        | Type         | Required | Description                                   |
| ------------ | ------------ | -------- | --------------------------------------------- |
| Area Monitor | Area Monitor | Yes      | The Area Monitor to check when objects enter. |

## Outputs

| Output | Type   | Description                            |
| ------ | ------ | -------------------------------------- |
| Object | Object | Which object entered the Area Monitor. |

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**Contributors**

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