On Vehicle Exited

Description
Event called when a unit exits a vehicle
Node Type
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Inputs
Input
Type
Required
Description
(none)
N/A
N/A
Outputs
Output
Type
Description
Exiting Unit
Object
Which unit has exited the vehicle.
Vehicle
Object
Which vehicle was exited by a unit.
Contributors
AddiCt3d 2CHa0s
Last updated