# Metrics

Metrics in the context of level design mean the proportions and distances of the gameplay space and the players playing on it. It is important to have a good baseline knowledge of these standard values used in Halo Infinite so the scaling and movement on your level feels correct.

## Learn more about

<table data-view="cards"><thead><tr><th></th><th data-hidden data-card-cover data-type="files"></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td>Level Geometry Metrics</td><td><a href="/files/kFsqDSFNa3XnlNitRwNU">/files/kFsqDSFNa3XnlNitRwNU</a></td><td><a href="/pages/YQsKIsFwMB0JJbhoQwuV">/pages/YQsKIsFwMB0JJbhoQwuV</a></td></tr><tr><td>Map Scaling</td><td><a href="/files/kFsqDSFNa3XnlNitRwNU">/files/kFsqDSFNa3XnlNitRwNU</a></td><td><a href="/pages/JfBBCrkzT5kjQkzeNceW">/pages/JfBBCrkzT5kjQkzeNceW</a></td></tr><tr><td>Movement and Player Character Info</td><td><a href="/files/kFsqDSFNa3XnlNitRwNU">/files/kFsqDSFNa3XnlNitRwNU</a></td><td><a href="/pages/SQDsSueqoChTPKSv1Prd">/pages/SQDsSueqoChTPKSv1Prd</a></td></tr></tbody></table>

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#### <mark style="color:green;">Contributors</mark>

Okom


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