On Custom Event, Global Async

Description

Event called when Trigger Custom Event, Global (Async) is called from ANY script brain with a matching Identifier. Runs asynchronously. WARNING! Running too many async events at the same time can cause script and/or game instability.

Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

Inputs

Input
Type
Required
Description

Identifier

String

Yes

Fires when Event is triggered from the same event type using same Identifier as this.

Outputs

Output
Type
Description

Object

Object

Outputs an object if one is passed in through the Event.

Number

Number

Outputs a number if one is passed in through the Event.

Object List

Object List

Outputs an object list if one is passed in through the Event.

Contributors

AddiCt3d 2CHa0s

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