On Stopwatch Reaches N Seconds

Description

Event that fires each time the stopwatch with the given Identifier reaches the specified number of Seconds.

Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

Inputs

Input
Type
Required
Description

Stopwatch Identifier

String

Yes

Which stopwatch to monitor.

Seconds

Number

Yes

How many seconds stopwatch is at before this Event will fire.

Outputs

Output
Type
Description

(none)

N/A

N/A

Contributors

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Last updated