On Object Interacted

Description
Event called when a player interacts with the Object. Most commonly used with a scriptable switch.
Node Type
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Inputs
Input
Type
Required
Description
Object
Object
Yes
Which object to listen for interacted on.
Outputs
Output
Type
Description
Activating Player
Object
Which player interacted with the object.
Contributors
AddiCt3d 2CHa0s
Last updated