On AI Unit Killed

Description

Event called when any AI Unit dies.

Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

Inputs

Input
Type
Required
Description

N/A

N/A

N/A

N/A

Outputs

Output
Type
Description

Killing Unit

Object

The Unit that killed this AI

Squad

Squad

Which Squad the killed AI belongs to.

Death Context

Death Context

How the AI died.

Contributors

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Last updated