On AI Unit Killed

Description
Event called when any AI Unit dies.
Node Type
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
N/A
Outputs
Output
Type
Description
Killing Unit
Object
The Unit that killed this AI
Squad
Squad
Which Squad the killed AI belongs to.
Death Context
Death Context
How the AI died.
Contributors
AddiCt3d 2CHa0s
Last updated