Event called when any AI Unit dies.
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
N/A
Killing Unit
Object
The Unit that killed this AI
Squad
Which Squad the killed AI belongs to.
Killed Unit Position
Vector3
The position unit died at.
Death Context
How the AI died.
Contributors
AddiCt3d 2CHa0s Okom
Last updated 2 months ago