Event called when a wave from a Wave Manager ends. Also outputs the Victory Reason, and Elapsed Time of the wave.
Node Type
Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.
Inputs
Input
Type
Required
Description
N/A
N/A
N/A
N/A
Outputs
Output
Type
Description
Wave Manager
Wave Manager
Which Wave Manager this Wave belongs to.
Victory Reason
Victory Reason
Why the Wave ended. (Custom 1-8, Extermination, Duration)