Returns Squad Overrides for the assigned Move Zone, Initial Combat State, and Initial Facing Yaw in degrees when a squad spawns
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Move Zone
No
The Move Zone squad will move to.
Initial Combat State
Combat State
Which Combat State squad will spawn in using.
Initial Facing Yaw
Vector 3
Which direction the squad will spawn in facing.
Squad Overrides
All Squad Overrides set in Inputs.
Contributors
AddiCt3d 2CHa0s
Last updated 9 months ago