# Map/Mode Setup

- [tsg gamemodes](https://wiki.thescriptersguild.com/community/content/map-mode-setup/tsg-gamemodes.md)
- [tsg sandbox](https://wiki.thescriptersguild.com/community/content/map-mode-setup/tsg-sandbox.md)
- [tsg mapSetup](https://wiki.thescriptersguild.com/community/content/map-mode-setup/tsg-mapsetup.md)
- [tsg infectionSetup](https://wiki.thescriptersguild.com/community/content/map-mode-setup/tsg-infectionsetup.md)
- [tsg globalReflection](https://wiki.thescriptersguild.com/community/content/map-mode-setup/tsg-globalreflection.md)
- [tsg navCutters](https://wiki.thescriptersguild.com/community/content/map-mode-setup/tsg-navcutters.md): A prefab used to block all 27 invisible Backup Spawn Points on any Forge canvas so they can't spread Nav Mesh.
- [tsg outroCameraRig](https://wiki.thescriptersguild.com/community/content/map-mode-setup/tsg-outrocamerarig.md)
- [tsg hiddenNamedLocations](https://wiki.thescriptersguild.com/community/content/map-mode-setup/tsg-hiddennamedlocations.md)
- [tsg init](https://wiki.thescriptersguild.com/community/content/map-mode-setup/tsg-init.md): Boilerplate code for quick-starting and streamlining scripting projects. Append, modify, and prune the code as needed. Some is just there to copy from and shouldn't be left in final projects.


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