> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/players/set-player-vfx.md).

# Set Player VFX

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-787f917808bd6ccd43e4d4bc12c6fbf13552e221%2Fset-player-vfx.png?alt=media)

## Description

Apply a VFX on the player. Using NONE clears the VFX and makes sure no VFX is reapplied on respawn.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node Executes a function directly in the node string.

## Inputs

| Input              | Type    | Required | Description                                                                                                 |
| ------------------ | ------- | -------- | ----------------------------------------------------------------------------------------------------------- |
| Player             | Player  | Yes      | Which player to revive.                                                                                     |
| VFX                | VFX     | Yes      | What VFX to use (Infected Alpha, Infected Alpha - Screen, Infected Beta, Infected Beta - Screen, None, VIP) |
| Reapply On Respawn | Boolean | Yes      | If TRUE, player will retain VFX on respawn, otherwise it will be removed.                                   |

## Outputs

| Output | Type | Description |
| ------ | ---- | ----------- |
| (none) |      |             |

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**Contributors**

AddiCt3d 2CHa0s
