Does Player Pass Object Filter

Description

Nodes that apply filters to restrict useage of interactable objects

Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

Inputs

Input
Type
Required
Description

Player

Player

Yes

Player to check filter for.

Object

Object

Yes

Object to check filter on.

Outputs

Output
Type
Description

Condition

Boolean

TRUE if player passes filter, FALSE if not.

Contributors

AddiCt3d 2CHa0s

Last updated