Does Player Pass Object Filter

Description
Nodes that apply filters to restrict useage of interactable objects
Node Type
Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.
Inputs
Input
Type
Required
Description
Player
Player
Yes
Player to check filter for.
Object
Object
Yes
Object to check filter on.
Outputs
Output
Type
Description
Condition
Boolean
TRUE if player passes filter, FALSE if not.
Contributors
AddiCt3d 2CHa0s
Last updated