Ranked
Guidelines regarding unique property adjustments and procedures used when setting up maps for Ranked modes.

This article outlines the guidelines for object property deviations and specific setup procedures required to accommodate ranked competitive playstyles on a map.
Ranked sandbox behavior
Any official "Ranked" mode automatically adjusts the sandbox on the map so that all item spawners have the "Static Selection" property forcefully Enabled. This results in the "Class" property being ignored, and the Weapon/Equipment/Grenade/Vehicle set on the spawner only spawning that item instead of picking by random from the item options in the selected Class.
Standard spawners
Item spawners standard for Ranked modes:
Weapon Rack
Weapon Pad
Equipment Dispenser
Power Equipment Pad
Grenade Dispenser
Vehicle Pad
Item spawners not standard for Ranked modes:
Weapon Pod
Weapon Trunk
Weapon objects
Classic Equipment Spawn
Classic Grenade Spawn
Grenade objects
Classic Vehicle Spawn
Vehicle objects
Weapons
Adjustments to weapons required for the standard Ranked sandbox. These are modifications to the standard setup for weapon spawners.
M41 SPNKr
Spawn Properties: Custom
Ammo Multiplier: 50%
Spawn Logic: Static (Time)
Spawn Time: 120.00
Max Deployed: 0.00
Weapon pool
The weapon pool for the standard 4v4 Ranked sandbox. There's no limitation on the weapon pool in 8v8 Ranked.
Standard weapons for Ranked modes:
BR75
Bandit Evo
CQS48 Bulldog
M41 SPNKr
Mk50 Sidekick
Needler
Plasma Pistol
S7 Sniper Rifle
Shock Rifle
Stalker Rifle
VK78 Commando Rifle
Vestige Carbine
Non-standard weapons for Ranked modes:
Cindershot
Diminisher of Hope
Disruptor
Elite Bloodblade
Energy Sword
Fuel Rod SPNKr
Gravity Hammer
Heatwave
Infected Energy Sword
M392 Bandit
MA40 Assault Rifle
MA5K Avenger
MLRS-2 Hydra
Mangler
Mutilator
Mythic Sandwich
Pulse Carbine
Ravager
Sentinel Beam
Skewer
Fusion Coils
Equipment
Adjustments to equipment required for the Ranked sandbox. These are modifications to the standard setup for equipment spawners.
All base equipment
These adjustments apply to all base equipment; power equipment remain unchanged.
Spawn Properties: Custom
Spawn Logic: Dynamic (Pickup)
Spawn Time: 60.00
Max Deployed: 1.00 (creates the "red-rack" effect)
Drop Wall
Spawn Properties: Custom
Charge Multiplier: 50%
Shroud Screen
Spawn Properties: Custom
Charge Multiplier: 50%
Threat Seeker
Spawn Properties: Custom
Charge Multiplier: 50%
Equipment pool
The equipment pool for the standard 4v4 Ranked sandbox. There's no limitation on the equipment pool in 8v8 Ranked.
Standard equipment for Ranked modes:
Active Camouflage
Drop Wall
Grappleshot
Overshield
Quantum Translocator
Repulsor
Shroud Screen
Threat Seeker
Thruster
Frag Grenade
Plasma Grenade
Spike Grenade
Non-standard equipment for Ranked modes:
Custom Equipment A
Custom Equipment B
Custom Equipment C
Custom Equipment D
Repair Field
Threat Sensor
Dynamo Grenade
Source Data
Discord thread: Ranked
Contributors
Okom Callous
Last updated