> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/forge/gameplay/audio.md).

# Audio

The Audio section focuses on all the ways audio can be manipulated on a Halo Infinite level using the Forge tool. What are the capabilities of audio manipulation via objects and scripting, and how to build audio data that makes audio on your level sound realistic.

## Learn more about

<table data-view="cards"><thead><tr><th></th><th data-hidden data-card-cover data-type="files"></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td>Audio Emitters</td><td><a href="/files/kFsqDSFNa3XnlNitRwNU">/files/kFsqDSFNa3XnlNitRwNU</a></td><td><a href="/pages/J75aqn6fvx8s83gfCy7U">/pages/J75aqn6fvx8s83gfCy7U</a></td></tr><tr><td>3D Audio</td><td><a href="/files/kFsqDSFNa3XnlNitRwNU">/files/kFsqDSFNa3XnlNitRwNU</a></td><td><a href="/pages/V1dctfBWm686gKcFWg9E">/pages/V1dctfBWm686gKcFWg9E</a></td></tr><tr><td>Optimizing Audio Generation</td><td><a href="/files/kFsqDSFNa3XnlNitRwNU">/files/kFsqDSFNa3XnlNitRwNU</a></td><td><a href="/pages/xPbvnpSSzRKQvg1zrb1p">/pages/xPbvnpSSzRKQvg1zrb1p</a></td></tr><tr><td>Building Audio</td><td><a href="/files/kFsqDSFNa3XnlNitRwNU">/files/kFsqDSFNa3XnlNitRwNU</a></td><td><a href="/pages/35rbgXxX7Ck8rl5kqxya">/pages/35rbgXxX7Ck8rl5kqxya</a></td></tr></tbody></table>

***

#### <mark style="color:green;">Contributors</mark>

Okom


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