> For the complete documentation index, see [llms.txt](https://wiki.thescriptersguild.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.thescriptersguild.com/scripting/nodes/traits-player/trait-vampirism.md).

# Trait: Vampirism

![](https://692276616-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FN06Vv6nlwviUQ4hI2Kkd%2Fuploads%2Fgit-blob-a3bb61918e34794c95d276ce2dafa7ac54023ee7%2Ftrait-vampirism.png?alt=media)

## Description

Affects how much vitality a player recovers by dealing damage to shields or health. A scalar of 0 is default for both pins. Higher values mean the player heals more when they deal damage.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input         | Type              | Required | Description                 |
| ------------- | ----------------- | -------- | --------------------------- |
| Shield Scalar | Number (0.0 - 10) | Yes      | What percentage of default. |
| Health Scalar | Number (0.0 - 10) | Yes      | What percentage of default. |

## Outputs

| Output | Type  | Description         |
| ------ | ----- | ------------------- |
| Trait  | Trait | Outputs this trait. |

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**Contributors**

AddiCt3d 2CHa0s
